The class encompasses a selected set of automated, typically life-sized or scaled-down, figures bought at a specific retail institution through the Halloween season of 2015. These merchandise are designed to create startling or entertaining results for Halloween shows. Examples would come with shifting zombies, speaking witches, or creatures that bounce out to shock passersby.
The choices of that 12 months are essential because of their function in setting developments for subsequent Halloween seasons. Their success (or lack thereof) helped dictate future product growth and advertising methods inside the seasonal retail panorama. Moreover, they offered a snapshot of well-liked horror themes and technological developments in animatronics at the moment.